SCP CONTAINMENT BREACH UNITY FULL
Although there is no good spot to end a project (even a version 1.0 would always leave more work to be done), I'm very proud of how far we managed to come given our small team size and lack of full time ability. I really appreciate our awesome community, and want to give a special shout out to our mods, devs (both current & former), testers, and other contributors.
SCP CONTAINMENT BREACH UNITY FREE
For SCP Unity specific questions, feel free to DM me or ask in our chat. If you have any questions about Project Aethon, please, join their server where they will have a channel setup (#questions-and-answers) to answer questions about their project. They won't be limited to horror only, and will be utilizing Unreal Engine 4 as the development base. However, in some good news - quite a few members of the development team have made the decision to carry on & create a new project! Currently titled Project Aethon, they will be focusing on short, single player first person games - each based on exploring a single SCP at a time in detail. (Probably should have posted this sooner but oh well) So you want to make something based on the SCP Foundation:
If you're posting someone's work put their name in the post title and link the source in the comments. No extremely disturbing visual images or shock sites.
No porn, either submitted or in comments. Just idea posts are not allowed on r/SCP. SCP draft posts must link to your Drafts Critique Forum thread. Speaking as if you are in some way in the world of the SCP Foundation or that some aspect of it is real is considered roleplaying on r/SCP. This includes containment or termination proposals. To those who didn't read it - Don't upvote-beg, don't doxx, don't spam, etc. You'd think this is obvious, but still - Only posts which directly relate to the SCP Foundation Wiki and things based off of it.